Work

Show older projects

Experience

Summary

Software engineer with 3+ years shipping data-centric products and 7+ years building production-ready web applications. At Arbolitics GmbH, a German agrotech startup, I owned end-to-end UI development — from concept to production implementation — and built an AI-assisted design system that cut design time roughly in half and reduced UI regressions by ~90%. My background spans startups and public-sector projects in Chile, working at the intersection of product, design, and engineering: prioritizing roadmaps with cross-functional teams, then shipping the interfaces myself.

Training

  • 2013

    College degree In graphic design Universidad de Chile.
  • 2011

    Creative Developer Internship. EstadoLateral Media Lab. BSAS-Argentina.

Technical skills

Agentic engineering
UX/UI
TypeScript
Javascript
Node JS
Git
Docker
CI/CD
Linux
SSH
Bash
Python
WebAssembly

Language skills

  • English

    B2 English, IELTS certified .
  • Spanish

    Native speaker.
2024 - 2026

Software Engineer

Arbolitics

  • Owned the translation of product vision into UX structure and UI foundations for climate risk assessment, field monitoring and portfolio management tools used by growers and financial institutions — built the product’s UI foundation from zero, collaborating with product leadership and agricultural specialists to prioritize solutions.
  • Architected the Arbolitics design system as a versioned Ruby on Rails gem (ViewComponent, Tailwind CSS, Lookbook) through an AI-assisted, code-centric workflow, and defined agent skill files and CLAUDE.md contracts constraining AI code generation to those components — cutting design time roughly in half, reducing UI regressions ~90% across 18 production views, and eliminating raw HTML drift.
  • Orchestrated parallel AI agent workflows to automate implementation across 8+ dashboards and data grids, freeing capacity for key differentiators like the field onboarding flow and irrigation planner, and instrumented real-world validation via Mixpanel and Hotjar.
  • Collaborated with product leadership and a 3-person engineering team to translate roadmap initiatives into production-ready implementations, maintaining architectural and design stability through a concurrent stack migration from JavaScript to Rails 8.
2019 - 2020

Product Designer

VMetrix

  • Applied qualitative and quantitative analysis to drive user-centric decisions.
  • V3 VMetrix design system development and maintenance.
  • SASS codebase maintenance.
  • Customer portal design and maintenance.
2018 - 2019

Adjunct Lecturer

Universidad de Chile

  • Prepared and delivered lectures and guidance for 30 students.
  • Performed administrative tasks such as score consolidation and attendance tracking.
  • Taught students visual composition using Adobe CS.
  • Introduced students to generative graphics using functional programming.
2013 - 2018

Designer & Web Developer (Consultant)

Freelance

  • Delivered UX/UI design and frontend development for public sector, agency and NGO clients, including CORFO, the Chilean Ministry of Public Works (Plan Chile 3030) and La Ruta Solar.
  • Translated business, creative and stakeholder requirements into shipped, user-friendly web interfaces across government, brand campaign and civictech contexts.
  • Built a responsive component system (HTML5, CSS3, Bootstrap) and its documentation site for CORFO, coordinating with designers and IT teams under Agile practices.
  • Coordinated multi-stakeholder projects end to end — public sector, private companies and educational institutions — from proposal through delivery.
  • Tracked and resolved technical issues while maintaining brand and UX consistency across all engagements.
2012 - 2016

Professor's Assistant

Universidad de Chile

  • Supported work sessions and assignment reviews for 40 students.
  • Tracked attendance and scores throughout the semester.
2011 - 2016

Creative Developer (Consultant)

Bienes Públicos

  • Produced experimental and interactive technical work at the intersection of design, hardware and code, translating creative and research concepts into functional prototypes and installations.
  • Built an interactive art installation for McCann, translating a creative director’s vision into physical, functioning production — including installation and maintenance.
  • Developed a Python reconstruction of an INTEC industrial calculator prototype for a design-history research project, coordinating with researchers, industrial designers and hardware developers.
  • Built an eye-tracking application using OpenCV as an early technical exploration into computer vision.